tshark-based capture (no native modules) of the player's own UDP 5056
traffic decoded with photon-packet-parser; market orders detected by
JSON shape (patch-proof) and stored as firsthand prices; event-code
debug log to identify destiny-board codes; Sniffer page + README.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
World map imported from the local game files (public DES key + gzip,
read-only), 485 zones / 723 portal connections, BFS router with
safe-only vs all-zones modes and danger counts, haul advisor ranking
items by trip profit per carry weight, Travel page + game-path setting.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>